Posts Tagged ‘Tarzan’

A Life Lived in Comics Day 18: My World and Welcome to It

May 1, 2012

The view into my office when I’m not in it. When I moved here from my old cubicle I began to put up posters and art, but for some reason stopped. My apartment’s the same way. Stuff in the window’s the upcoming gender-swap issue of Archie, a New Yorker cover full of injured musical Spider-Men, an Art Baltazar and Franco postcard, and a cover from Dell’s Kona. I love how he’s fighting a giant cat; not a giant lion or panther or anything, just obviously a house cat.

One way I know my job is cool is that people are constantly visiting. School field trips, journalists, visiting artists (like yesterday, when Stan Sakai hung out for a few hours), all kinds. It’s normal wherever you work for a friend to occasionally drop in for you to go to lunch together or something, but Dark Horse is the first place I’ve worked where an extensive tour of the place is actually interesting.

My friend Liz Conley (in town for Stumptown and mentioned in recent Stumptown and pre-Stumptown drink and draw posts) visited the DH offices today for lunch and a tour, which gave me the idea for today’s post. Editorial was sort of quiet, as several editors were involved in meetings with the Conan licensors, so it was a perfect day to wander around and see the different parts of the company, which are spread across three buildings on Milwaukie’s Main Street.

My tours started out really brief when I was still new to the company, not much more than a few minutes of the editorial offices, the digital art department, and sometimes the warehouse and marketing offices. Basically, I didn’t know the place or the people all that well yet, and while happy to introduce visitors to whatever I was familiar with, I’d hurry them past the people and places I couldn’t explain. These days, I know the whole editorial staff, most everyone in digital art and maketing, and a few people in the warehouse and business offices, so tours are a lot more informative.

On a few occasions I’ve brought non-comics friends through, and those are shorter as well, but as Liz is an actual artist, we talked with people from several departments, and she had several questions for some. We walked past digital artist Ryan Jorgensen as he was adjusting and cleaning some pages for an upcoming Eerie archive, and he took a moment to explain to us how the particular Photoshop tool he was using worked.

Naturally, it occurred to me that this was good post fodder only later in the day, so I didn’t actually document the tour. Maybe that would make a good future post. But I did take a few pictures of what’s going on in my own office, which could possibly be interesting.

Continuing the theme from the photo up top, I don’t use my wall space all that well. Several editors’ walls are completely covered with clipped papers, each one representing a comic they’re working on, a cover on top and the most current versions of the script and line art underneath. I still have a few, a habit leftover from working more closely with Scott and Sierra, but I organize work mostly digitally, and so there aren’t many, and when the ones that are there come down I likely won’t replace them. The exception is archival projects like Archie (the contents of the next few volumes are pictured), where I often refer to large chunks of pages and opening them on a computer isn’t practical. My mostly unused corkboard has pictures of me with Osamu Tezuka characters, taken in Japan (this will be a later post), small drawings from other editors, a Post-It with proper names from Mass Effect, and sheets with Canadian price conversion, the assistant editor job description, DH phone directory, and proofreading marks.

These shelves house copies of the books I’ve worked on, as well as additional volumes in series I currently work on, like Conan and Usagi Yojimbo, for reference, plus more general reference like The Overstreet Price Guide, Comics Between the Panels, The Best of Archie, etc. To my shame, those boxes on the floor contain submissions that I am years behind on. I really should get to them soon. On top of the lefthand shelf is a stack of Little Lulu volumes replaced by the Giant Size Little Lulu books I edited, some posters, a Quimby the Mouse statue, and a robot I made out of binder clips. The righthand shelf is topped with some Spirit figures and reference copies of all the stapled comics I’ve worked on.

More shelves, and more reference material, including the Chicago Manual of Style, which is Dark Horse’s bible, a college dictionary and unabridged dictionary, Story by Robert McKee, which I’ve never opened, and a volume of Robert E. Howard’s Kull stories (my Conan prose collection is currently loaned out). The pair of hardcovers with the spines facing into the shelf and filled with flagged pages are the two volumes of Fantagraphics’s Usagi Yojimbo: The Special Edition set, which is our reference guide for creating the digital editions on sale at the DH digital store. Below the photo are tons of Dell Tarzan comics and two complete sets of Another Rainbow’s huge Little Lulu hardcovers. Naturally, this being a comics office, I have the requisite statues and action figures. Underneath the Usagi poster are a print of characters from The Wire drawn in the style of The Simpsons, by Steve Lieber, and framed original drawing of Tamsin and Kitsune from Skeleton Key, which Andi Watson sent me for Christmas. Wotta guy. (Don’t forget the new issue comes out tomorrow.)

My untidy desk and the stacks of crap on it. Bottom left is mostly recent comics, but with a set of raw scans of material for the next Brothers of the Spear on top (it ran as a backup in Tarzan, which is why those are on top). Next to that, Silly Putty, naturally. The stack on the right is all kinds of proofs and other papers, with a pitch I received at Stumptown on top. I’ve only just noticed that my lamp is about to fall off the desk.

And closer in on the desk. My Cookie Monster mug is very popular and matches assistant editor Shantel’s Oscar the Grouch mug. To the left is Brian Wood’s most recent script for Conan the Barbarian and some lettering proofs for a story from Creepy #9, which correspond to the balloon placements I showed on Day 14. On screen are new pencils from an awesome project that it is too early to announce, and way to the right is a big stack of mostly Tarzan comics, though there is Conan sticking out at the bottom, topped by a list of the tip sheets due next Monday, color coded by who they’re for. Thanks to newly having someone to get them started for me, I’m in the rare position of being ahead on tip copy.

Did I cover everything? Anything in these photos that needs further explanation?

Tomorrow: Wednesday shenanigans, I’d imagine. And a MIND MGMT announcement.

Why’m I doing this, again?

A Life Lived in Comics Day 4: Pages Filled with Red

April 17, 2012

It takes a while to get to this point in Portland, but it’s actually light in the morning these days. I’m up before my alarm clock and in the office at 8:11. Our trafficker is in at a really astonishing hour to get business started, but otherwise the editorial department is pretty quiet early in the morning. Most editorial staff get in between 8:30 and 9, but several arrive at 10 or later, and the latest come in around noon and stay until 7 and beyond. When I’m in around 8, only one or two others are already there.

I start with more emails to Archie Comics, a few messages regarding a recent contest winner, contacting an artist about a new feature we want to add to the next issue of Creepy, routing the last minute adjustments to the final digital Dragon Age issue, and sending up Stan Sakai’s cover to the first issue of 47 Ronin (though not without stopping to stare at it a bit first—I was a fan of Stan’s for years even before working with him, and so far the only piece of original comics art I’ve bought and framed is a cover of his, which hangs in my apartment), before joining Scott Allie and Sierra Hahn’s 10 o’clock production meeting.

Either every week or every other week, each editor has a meeting with the editorial director and the director of scheduling to go over deadlines, which are printed on lists for each attendee. Late items and those about to be due are red, deadlines further out are blue. We go down the list item by item, crossing off those that are done and giving updates on the others. Scott’s meeting is epic, as his editorial office produces the largest number of books and so has the largest number of assistants. Because he and Sierra coedit all the Buffy-related books and share some assistants, their meetings are combined, making the proceedings even bigger. I don’t attend Scott’s portion of the meeting, as I don’t currently work on any of his projects (the Guild Free Comic Book Day issue and second trade are the last remaining books I worked on with him still to come out; I also contributed to the Guild: Fawkes one-shot, but it was handed off to assistant Daniel Chabon midstream), but I am called in for Sierra’s portion at around 10:30, as she and I coedit Creepy and Eerie and she has an oversight role on Bucko. I go through my list every other Thursday, when Dave and I have our meeting.

The rest of the day runs pretty much like yesterday, mostly approvals for Dave Marshall’s projects, Tarzan-related research and putting out requests for film to other publishers, brief chats with Randy Stradley and Mike Richardson about a pitch that’s come in to me, getting word that an artist’s estate agrees to our plans for a reprint project and that the artist I contacted about Creepy is game, and reading Brian Wood’s latest Conan the Barbarian script. The Tarzan program is becoming coherent, though there’s still a lot to do, and it occurs to me that there’s a degree to which being tasked with something this vague and sprawling is a benevolent test, hopefully one I’m passing. Still working on how to delegate some of the work, though the junior assistant to whom I’m throwing some of it expresses mild skepticism that I’m actually allowed to pass tasks on to her.

The plan is to leave promptly at 5, as I’m visiting my parents to catch Sunday’s Mad Men OnDemand; I don’t have cable. When the show’s on, I see them once a week for dinner, a pleasant, if by the end of the season, slightly stifling arrangement. I never really planned to continue to live so close to where I grew up, but Portland is where the comics scene is, and thank God for that. While I work with a lot of people who moved out here without any promise of a job simply because this was where Dark Horse and a few other publishers were, I just don’t see that I could have done the same. I think I’ve been able to make a few bold decisions for work projects and in other areas, but for better or worse when it comes to my personal life I’m not much of a risk taker.

(We also caught the premiere of Girls, the new show created by Lena Dunham, the preposterously young writer/director/actor whose film Tiny Furniture I can’t recommend enough. The Girls ep is available on HBO’s YouTube channel.)

Daniel and I carpool the short trip back to Portland—he lives a few blocks from me—talking about the stuff above. Before meeting up with the folks, I stop at the Central library, where I return Planet of the Apes and a few non-comics items and pick up volume 2 of Joe Hill and Gabriel Rodriguez’s Locke & Key. Every now and again a particular series captures the imagination of several of the editorial staff at once and it seems like everyone’s reading or at least talking about it. Richard Starkings’s Elephantmen is a past example, and currently Locke & Key holds the spot. I didn’t know what to expect going into volume 1, but the mix of strong characterization, a compelling mystery and some genuinely unsettling images had me placing a hold on volumes 2 and 3 right away.

So now that it’s some hours later, figure I should put this away and actually read the book. Good plan.

Yesterday: I said something about how I started reading comics. Gonna actually save that for later; I can’t really write 2,000 words a night, and today did turn out to have a few things yesterday didn’t.

Tomorrow: It’s Wednesday, which in comics tends to generate plenty to talk about.

Why’m I doing this, again?


Images of Locke & Key © Joe Hill and Idea and Design Works, LLC.

A LIfe Lived in Comics Day 3: When I Was a Cartoon

April 16, 2012

The advantage of making this a monthlong thing is that I don’t have to figure out know how to write a proper “day in the life” post. I see them when other people do them, and I’m always awed. They seem to be so organized, having a time of day when they do things. I get that it’s just that day and not everyday, but their reporting just always makes so much sense. Noting the exact time of day at which you goof off makes even that look like a productive use of time.

My day to day existence at Dark Horse is pretty different depending on which of the editors I work with is in or out of the office, whether it’s the time of the week when most of the meetings are, the time of the month when solicitation copy needs writing, which projects have deadlines coming up, etc. Today, editor Dave Marshall is out of the office on business, so I’m on call to handle approvals to our various licensors and process artwork that’s come in by ftp (almost none of the books I work on involve actual art boards coming in the mail—I think currently Stan Sakai and Gilbert Hernandez are the only artists I’m working with whose art we have in-house). Normally I’m in between 8:30 and 9, but this morning I get in at 8 to get a jump on the e-mails that came in over the weekend and while I was out Friday. I have about 75, which isn’t terrible.

Some Conan pencils and layouts have come in. The pencils go to the licensor for approval, and I make notes on the layouts to send back to the artist. We’re rushing to finalize the last digital issue of Dragon Age, so I send the lettered and colored pages to the licensor and convey some notes from them to colorist Michael Atiyeh. I also submit some character designs for approval. A few pages of pencils have come in for another video game tie-in (one I can’t remember if we’ve announced, so for our purposes it doesn’t have a name), and I submit those as well. I also voucher for all the pages that have come in. This is the freelancers I work with’s favorite part of my job.

(more…)


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