Archive for the ‘Stan Sakai’ Category

A Life Lived in Comics Day 15: Little Brendan in the Town of Stumps

April 29, 2012

2012 is the ninth Stumptown Comics Festival and my sixth. In 2004 when the show began, I lived in Los Angeles for college, which explains my missing that first year. However, I graduated in May 2005 and the show was in fall back then, so I have no explanation for being unaware of the second and third Stumptowns.

I first attended in 2007 while interning at Top Shelf and did so zealously. One of the rare periods in my life when I’ve had regular access to a car, I tried to do everything, stopping in Friday night at both the pre-Stumptown party at Top Shelf co-publisher Brett Warnock’s house and the official launch party at Guapo Coffee and Comics. Saturday and Sunday I was at the show, then in a small space at the DoubleTree hotel by Lloyd Center, from open to close, a good chunk of that time manning the Top Shelf booth, but also getting out for panels, mingling, and shopping.

In 2008, the show moved from October to April, meaning it was only a six-month wait for my second Stumptown. This time I’d been invited, as a fledgling comics blogger, to sit in on several meetings of the Stumptown planning committee, not actually reporting much, but becoming familiar with the key players and occasionally dispatching something, like a photo of Mayor Tom Potter’s official proclamation that April was comics month in Portland. That year, my internship over, I attended as a volunteer, working most of Saturday, with a two-hour break in the middle, during which I interviewed Brian Michael Bendis (the day that several sites linked to that interview is still, years later, the busiest the Wright Opinion’s ever had). Sunday went to socializing and shopping. My internship at Top Shelf, friendship with a few well-know cartoonists, and my presence at so many small events as a result (I didn’t exactly crash Steve Lieber and Sara Ryan’s 2007/2008 New Year’s party, since Brett invited me along, but he was already gone by the time I arrived, and I’m pretty sure Steve and Sara didn’t know who I was) granted me a small amount of cred, and I was beginning to get to know many of the people in the local comics scene. It’s amusing, in looking over past write-ups, how many of the artists I now work with I met while I was just starting out and to read myself describing them as strangers.

2009 was the last year that I attended as anything other than a fan. By then I worked at Dark Horse, but I’ve never actually worked Stumptown for DH. My role as official sitter-inner had turned into a spot on the planning committee, running the portfolio review table for the show. I staffed it largely with DH editors, Periscope Studio artists, and a few other local experts, then found myself not actually needed at the table much. I stuck around for a few shifts, but was mostly shooed away by Christina Crow, who was helping me out and was content to man the table most of the two days. The fest changed leadership that year, as founder Indigo Kelleigh stepped down (though he has since returned) and it felt like a transitional year. The size of the show was beginning to strain the space at the DoubleTree, but it was kept there one more year to avoid moving from a space slightly too small to one much too large. By the time the jump was made to the Oregon Convention Center last year, the show comfortably filled an exhibit hall. Still drunk on the newness of having an actual paying job in comics—I’d just started in September—that year I packed in even more than usual, partying late into the night all three nights and soaking in every moment of the show itself. A few weeks before I’d gone to Seattle’s Emerald City Comic Con and was newly appreciative of the intimacy and localness of Stumptown.

I remember those three shows so well because I wrote each one up in this space. All three posts are still up, for the curious, and it’s interesting, to me at least, to see my focus change throughout them, from wide-eyed 23-year-old actually referring to Stumptown 2007 as my first real convention (much of my event reporting from the time is also embarrassingly hypey, but that’s another matter) to just-starting-out professional wistful at the smallness of the show in 2009. Stumptown is, of course, a real con, distinct from shows I’d been to before in being more than one day and featuring a full schedule of panels and associated parties, but even compared to a regional mainstream show like Emerald City, Stumptown’s scope is incredibly small.

Today, as a familiar (yet in some ways even more wide-eyed) presence in the Portland comics scene, I find myself peripherally involved in official things, even as I attend the show mostly for fun rather than work. I sit in panels related to books I edit or assist on, check in at the DH booth now and again, accept a pitch packet or two, receive contracts from freelancers who’ve brought them with them, and take on small tasks like escorting Stan Sakai from his spotlight panel to his table (Stumptown is still the kind of show where many of the headlining guests spend much of their time meeting fans at their tables rather than having just one or two signing periods).

Taking Saturday morning easy and writing a bit before leaving, Stan’s 2PM panel was actually the first thing I did at this year’s fest, not counting the Friday night drink and draw, touched on in the previous post. Arriving at 1, my first order of business was to immediately leave and get lunch with some friends down from Seattle for the show. Getting back just in time for the panel, I enjoyed Stan’s stories about traveling with Sergio Aragonés, both of them cramming as much work into every trip as possible, his descriptions of researching stories, and the enthusiastic questions from kids in the audience.


With Stan Sakai at the Dark Horse booth.

As it turned out, walking Stan back to his table turned out to be the closest to anything official I did at the show, which was fine with me, and I enjoyed getting to talk to him a few times throughout the show, especially at the afterparty at the Jupiter hotel, where he won the Stumptown award for Best Letterer. There are a lot of folks who people call “the nicest person in comics,” but by definition it can only really be true of one person, nearly as nice though the others may be, and in my experience that person is Stan.

Other than that, I walked the floor and caught up with all the people I mainly see at shows, as well as chatting with folks I hope to be able to work with on something before too long. I’m going through a bit of a broke period, so I didn’t buy much, just the third issue of Katie Longua’s Rök. Basically Thor, if Thor were a woman in her twenties and in a band (incidentally, exactly the formula for getting me interested in reading Thor), I picked up the first two at Isotope Comics Lounge’s APE afterparty last year, where Longua won that year’s Isotope award, and was excited to see the third issue, which was new for the show. Other than that, I bought one of Liz Conley’s paintings of food she eats as a birthday gift.

I’m not an exhibitor, so I don’t really know, but it looked like things were selling, and more than just the featured guests had interested people crowding tables. Wide aisles and a clear floor plan are Stumptown staples, so it was easy to move around, and the place felt full but not overcrowded.

The party at the Jupiter seemed more successful than last year, with side rooms keeping the main area from getting as crowded and the cool addition of Mike Alled’s band the Gear playing until the awards presentation began. Dark Horse was nominated in most categories, and it was gratifying to see Jonathan Case recognized for his great work on Green River Killer with awards for Best New Talent and Best Artist. I don’t know if there was an official plan for if Dark Horse Presents won Best Anthology, but I positioned myself near the stage so someone from DH could say something in case nobody else was available, having edited a few stories for the book. However, as we did not win, I did not risk embarrassment and job loss.

Finally, the Comic Art Battle came up, with fairly evenly matched teams led on one side by Cat Farris and on the other by Patric Reynolds. The teams were once again Boys versus Girls, which is a crowd pleaser, though I feel it’s less interesting than previous themes like Print Comics versus Webcomics. Rowdy and raunchy as usual, though with less near-violence than last year, it came down to a tiebreaker, after which the Girls came out victorious. At that point the party was declared over, though many people migrated across the street to Galaxy. A friend and I returned to the West Side for the final night of the New Old Lompoc before it is closed for two years while condos are built. Filled with Lompocalypse ale, I was asleep at home soon after.

At this point, Stumptown runs very smoothly and is an excellent local show. A visitor can get a very good sense of what the Portland comics scene is about from a few hours in the exhibit hall and a panel or two. Dark Horse’s presence has long emphasized more indie-style books, but this year a concerted effort was made to push the Dark Horse originals line, with booth art spotlighting festival guest Peter Bagge’s Reset, the upcoming volume of Blacksad, Erika Moen and Jeff Parker’s Bucko collection, Matt Kindt’s MIND MGMT, and Gilbert Hernandez’s Fatima: The Blood Spinners, as well as Usagi Yojimbo, which is not a DHO book, but Stan’s presence made it a natural.

I confess that a part of me misses the rougher show of years past, though I’m willing to accept that it could just be nostalgia for my earliest con experiences. Still, I think it’s unfortunate that the show no longer has a Best DIY award, even if Best Small Press is nearly the same thing—it still implies a different spirit to me—and I was one of those who enjoyed the goofiness of the Trophy Awards, both the name and the concept. That earlier incarnation of the Stumptown awards was voted on the day of the show, after which the winners’ names were hastily carved into plaques attached to secondhand trophies of all kinds—little league, golf, chess, whatever—bought at Goodwill and wherever awards host Shannon Wheeler stumbled upon them.

For Stumptown to grow, it probably had to leave details like that behind, and the show inarguably runs smoother after years of refinements, but part of me’s always going to prefer my comics goofy.

The fest is more centralized this year as well. In previous years, much was made of the mayoral proclamations declaring April to be Comics Month, and Stumptown was the culmination of a month’s worth of comics-related events, many of which were not directly connected. The city’s involvement peaked last year when Mayor Sam Adams appeared at the show in costume as Samdroid. A play for the nerd vote, I guess, though he ended up not running for reelection this year. His time running out and an election on to replace him may be the reason that there’s no proclamation this year, or the committee may not have pursued it since that publicity is no longer really necessary anymore. What events there were seemed closer to the actual weekend and were hyped on Stumptown’s own site.

A new show is debuting (I think this is the first year, anyway—see the first paragraph of this post) in the fall in Stumptown’s old stomping grounds at the DoubleTree. Rose City Comic Con seems to be positioning itself as the mainstream comics answer to Stumptown, though still with a local bent, likely because of its newness. I don’t know if there’s the same audience or need for that in Portland, but it is a little strange that there isn’t another show in as big a comics town as this, so maybe it could work. I’m totally lazy, so if in a few years I could get the Emerald City experience walking distance from my apartment, that’s okay with me. But Stumptown’s place in my heart is safe.

Tomorrow: Secret Origin part 2: Title to Come! Unless it ends up being the next day for some reason.

Why’m I doing this, again?

Walking the Warrior Pilgrimage with Stan Sakai

December 9, 2009

Seems that I’ve been on a Stan Sakai kick of late. (Actually, I have several reviews, not to mention a couple of interviews, that probably should have come before my second Sakai post in as many months, but I am too lazy. Such a bad blogger).

Today, I’ve got an interview with Sakai that I conducted for darkhorse.com in May, but which went live today to publicize the recent release of Sakai’s Usagi Yojimbo twenty-fifth anniversary graphic novel, Yokai. It’s somewhat shorter than my usual interviews, a little more rigorously edited, and, for obvious reasons, a bit more promotionally minded, but there are still lots of interesting details about Sakai’s artistic process, his influences, and the evolution of the Usagi series.

Plus, in keeping with my last post, another exclusive back-of-the-art doodle!


Usagi Yojimbo’s twenty-fifth anniversary demanded something truly special, and what could mark the occasion better than taking the opportunity to break new ground? Stan Sakai’s covers for the Usagi book collections have showcased his incredible talent with watercolors, but Stan rarely has the chance to paint entire stories. Recently, Stan talked to me about the inspiration for Yokai’s story and the process of taking Miyamoto Usagi’s world from black-and-white to fully painted color. A shorter version of this interview ran in the Yokai graphic novel, but this is the whole deal.

Was Yokai a story you’d been planning for the regular Usagi series, or did you come up with it once you knew you’d be creating this color graphic novel?

I wrote it for the color graphic novel. I wanted the story to be special, because I had never done a painted story on this scale before. Two stories came to mind. One was the return of Jei, one of my more popular characters, and this story about the yokai, the ghosts, goblins, and haunts of Japanese mythology. I needed a standalone story that those unfamiliar with Usagi could enjoy, but that would satisfy the longtime readers as well.

Continue reading at Dark Horse’s Usagi Zone . . .

 

PS: I promise not to use The Wright Opinion to shill for Dark Horse, but will continue to draw attention to interviews I myself conduct if they’re interesting on the merits, should I do any more.

The Back of the Art

November 19, 2009

I don’t really write much about working at Dark Horse, but now and again details jump out at me as something that pre-Dark Horse me would have found interesting, things that I’d never have even thought about before. Here’s one:

Today the artwork for the latest issue of Usagi Yojimbo came in from Stan Sakai, a nine or so times a year occurrence that always makes for the best days of my job. As the assistant editor on the series, my responsibility when Stan sends in artwork is to first make sure he’s erased all the pencils and erase myself whatever he’s missed, file away the FedEx slip so the shipment is properly billed, fill in Stan’s voucher for Usagi editor Diana Schutz’s signature, and make photocopies of the art for myself, Diana and a few others. Then, before I send the artwork upstairs to be scanned, I read the issue from Stan’s original art boards.

The days Stan’s art comes in is so exciting for several reasons. For one, not everyone sends in physical artwork. Home scanners and the ability to tweak art digitally have made receiving pages by e-mail or FTP increasingly common. Rarer still is getting art that’s lettered by hand and can be read directly from the boards. It doesn’t hurt, either, that I have been a big fan of Usagi Yojimbo for over ten years, beginning long before I worked on the series or in comics at all. Lastly, when I go through the artwork, I get to see something almost no one else sees: the back of the art.

I’ve never been a collector of original art, since I don’t have the money, so Dark Horse is the first place that I’ve had regular contact with original pages. What appeared in the margins or on the back literally never crossed my mind, so it was surprising to start dealing with pages and learn that there are in fact all kinds of things on the side of the paper that isn’t seen by readers. While artists are working, the nearest writing surface is the Bristol board they’re drawing on, so it’s not unusual to find to-do lists, phone numbers, shopping lists, even recipes on the flip side of the art, presumably scribbled when artists answer the phone at the drawing table or take a break to look something up.

The reverse side of Stan’s art boards also boast the occasional character design, thumbnail or, on some of the older art we have in-house for reprints, drawings by his kids. He also draws things to amuse or greet the Dark Horse editorial and production staffs, like the Thanksgiving wishes above. An office favorite was born out of a conversation between Stan and Usagi designer Cary Grazzini, who mentioned to Stan that he’d thought a recipe on the back of one of the pages was good. The next issue featured a back page in which Usagi accosted the “moron” Dark Horse guys who wasted time looking at the back of the pages when Stan had worked for a month on the art on the front. The following page featured a bashful Usagi apologizing, saying Stan was working him very hard in his latest adventures and that people at Dark Horse could look at the back of any page they wanted, even the blank ones.

In an art form usually experienced through mechanical reproductions, it’s always exciting to hold original artwork that is the product of human hands, and it’s especially rewarding to discover these additional signs of the artists behind them. Since starting at Dark Horse and handling the artwork of Stan and others, I’ve become curious about the things that appear in the marginalia and on the back of the art of other artists. Any collectors, editors or others care to chime in?

PS: There are a few reason I don’t write about Dark Horse, the main one being that it’s my job. I love working there, but I’m not really interested in getting home from work and then writing about work (the frequency of my posting should make it clear that even coming home and writing generally about comics takes motivation on my part). Writing about one’s workplace is also a bit fraught, what with office politics, NDAs, and the things people may read into reports that are too negative or too positive.

However, someone who has written well about working in comics is my friend and excellent coworker Rachel Edidin. Her column “InsideOut” is mainly about women’s issues and queer issues in comics, but she has also written smartly about the assistant editor game on a couple of occasions, including her “Day in the Life” of an assistant editor at Dark Horse. I recommend reading her for both subjects.

View From Portland: The Portland Comic Book Show

April 13, 2008

Comics month continues with the semi-annual Portland Comic Book Show!

I should start by saying that I have tons of nostalgia for this show. I’ve never had much nostalgia for individual comics, but I still remember being twelve or so and walking around the Memorial Coliseum and being amazed to see so many comics. Compared to a major con, it’s a pretty small affair, but at the time it seemed huge. I’d never shopped for comics anywhere but my local store, Sandy Grand Slam (later Interzone Comics), so this was my only regular exposure to anything beyond their inventory.

The show is also where I first met professional comics writers and artists. A socially awkward preteen who hadn’t fully developed my tastes yet, I looked at the list of attending artists’ work and simply brought everything on the list that I owned. Upon arrival, I stood silently in front of a series of artists I wasn’t deeply familiar with while they signed stacks of every comic of mine they’d ever been involved in. While I eventually started to have favorites and began to anticipate some people’s arrival, early on I just knew that getting my comics signed was part of fandom, and that it was cool.

Over the years, it’s hard to know how much the show shrank and how much my own experience had simply broadened, but talking to dealers today, they agreed with my memory that for years there were fewer and fewer tables and the floor was less and less crowded (The show itself is held less frequently now, as well). In the last few years, I’ve been gratified to see it appear to be back on the upswing.

The show itself is evolving, perhaps due to competition from the Stumptown Comics Fest, which is in two weeks. The last show featured a writers panel, this time there were two “talk/demonstrations.” It’s not much, but the trend is in the right direction. Both talks were informal, rambling affairs, punctuated by live sketching and audience questions––entertaining stuff.

The first of these was Shannon Wheeler’s talk. I didn’t record it in great detail, as much of what he had to say is covered in my interview with him and my coverage of his similar talk at Powell’s Books last year, though there were some gems. One highlight was Wheeler’s explanation of he and his Austin cartoonist friends’ attempt to develop a gimmick for an issue of their anthology comic, JAB. Unable to afford die-cutting or foil, they came up with a uniquely Texan solution: they shot the comics with a gun. They laid stacks of JAB issues on the ground and fired a .22 rifle through an appointed spot, the art of each page incorporating the hole. Variant covers were achieved through the use of higher caliber bullets, making JAB “the only comic where the more damaged it is, the more it’s worth.”

Much of the talk was about the Too Much Coffee Man Opera; Wheeler left the show to catch the matinee before returning to his table on the floor. Talking about the difficulty of writing the libretto, he said, “I didn’t really realize you could go out and get a rhyming dictionary.”

The second talk was by Stan Sakai of Usagi Yojimbo fame. The crowd had a wide diversity of ages, clearly including a lot of equally excited parents and children. Noting Usagi Yojimbo‘s upcoming 25th anniversary, Sakai commented that Usagi is “probably older than most of the people in this room. Makes me feel old.” Questions came from both young and old audience members, and the sketches generated during the talk proved a hit with the whole age range.

Sakai began by explaining the origin of the word “cartoonist,” which comes from the Italian word for cardboard, “cartone.” Once a master painter sketched his subject, several assistants were involved in copying it onto the surface he would paint on. The assistant’s assistant poked holes in the cardboard as part of making a grid. He was “il cartonist.” Therefore, Sakai joked, the name for his profession comes from “the flunky’s flunky.” He went on to describe his lifelong comics habit––he bought Fantastic Four #2 because it was 10¢, while DC Comics of the day were 12¢––and preempted the “why a rabbit question,” explaining that he was developing a samurai story and happened to sketch a rabbit whose ears were tied into a samurai’s top knot. He considered whether all of the characters should be anthropomorphic or if only Usagi should be an animal, “but that just sounded stupid to me.”

Sakai then went on to address the common question of where he gets his ideas, saying that “every. . . artist will say, ‘I don’t know’”. Adding that, “Usagi is not written for you; it’s written for an audience of one: me,” he talked about how the flexibility of the concept behind Usagi Yojimbo allows him to incorporate virtually any kind of storyline or character he wants. Next, Sakai illustrated how he creates an issue of Usagi Yojimbo. To demonstrate the thumbnail stage, he asked a child named Maxwell in the front row to give him the sequence of events that made up his day. Following along, Sakai created a thumbnail, labeled “Maxwell’s Day.” From there he held up penciled and inked art, as well as the “obsolete” steps of color guides and separations––a young girl a row behind me gasped in delight as the four color transparencies added up to a complete cover image.

Other topics included the importance of research: “It only enhances the story,” and the lack of research ruins an artist’s credibility. Asked about his hand-lettering, he professed to be “computer illiterate.” On Usagi’s long-standing connection to the Teenage Mutant Ninja Turtles, Sakai noted that the two started at nearly the same time, and once the Turtles’ cartoon took off, Eastman and Laird asked him, “Want a toy?” They told him to have his people call their people. “I didn’t have any people. So they gave me some of their people. So for awhile we had some of the same people.” Finally, when asked the best part of his job, Sakai replied, “working at home.” He went on to say how lucky he was that his publishers over the years have largely left him alone, only seeing art when an issue is finished and trusting him to produce work on his own.

Back on the floor, it quickly became clear what kind of show this was for me. Sometimes I’m in the mood to get on the floor and dive into the 50¢ bins and other times I want to fill in holes in my trade paperback collection at half price (or at one table, three for $10). Today fit firmly in the latter, so I walked away with some Usagi Yojimbo I hadn’t read, some Fantastic Four, some Jaime Hernandez, and a few others. The coolest purchase by far was a set of Usagi sketchbooks directly from Sakai when I visited his table (which was very popular––even Darth Vader came over for a photo with him). While many sketchbooks are just that, Sakai’s are outtakes and “making of” material from Usagi Yojimbo, including pencils, thumbnails, alternate endings to issues and in one case a complete maybe-in-continuity story that’s never made it into the series. They are no doubt among the nicest convention mementos I’ve seen.

Both Sakai and his neighbor at the next table, Matt Wagner, were generous with their time, chatting in between signings and sketches. Wagner promised a big revelation for the ending to the current Grendel series, saying that Hunter Rose would prove to be even more evil than we’d known. I also talked with Kieron Dwyer, whose Starbucks boycott continues apace. Sadly, Tom Orzechowski had a last-minute lettering assignment and didn’t make it––I’d been looking forward to talking with him about his work on The Escapists, one of whose main characters is a letterer.

Once again, a great reminder of a childhood misspent among costumed people and moldy old comics, while the addition of panels and talks has helped to keep things fresh. Comics month is going well.


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