| The X-Files #0 By Frank Spotnitz and Brian Denham DC/Wildstorm – saddle-stitched, $3.99 |
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SO, my boyfriend, Brendan, asked me to write a review of the new X-Files comic because I’ve been a huge X-Phile (that’s an X-Files fan, if you haven’t figured) for literally an entire half of my life. As a teenager, my bedroom wall was plastered with the posters, and my action figures were neatly arranged by my Mulder & Scully Barbie dolls. I’ve currently gone back on the message board with the release of the new movie. I am, however, not a comics fan and have not read many comics (ones I’ve read and loved include: Preacher, anything Jeffrey Brown, and currently, Fables). It is with this X-Files-insider, comics-outsider perspective that I review The X-Files #0.
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| The X-Files #0 page 1, featuring a drawn version of the show’s title sequence. Click for larger image |
This is the first X-Files comic to be written by someone from the TV show — Frank Spotnitz, a producer and writer on the television series (as well as co-writer of the new feature film) — and it nicely captures the feel of the show. In fact, this comic could very well be an episode of the show in drawn form. It’ll definitely feel familiar to anyone who used to watch the series and remembers its stand-alone episodes: It starts with a supernatural and violent incident in a small American town, and Agents Mulder and Scully arrive to help local authorities because of their expertise in “cases that defy rational explanation.” From there, evidence and victims mount as Scully contributes her medical knowledge, and Mulder makes leaps of logic that turn out to be right.
Similarly, the art also captures the aesthetic of the TV show. The colors are dark, and everything seems to be barely lit by small or out-of-reach light sources in dark places, creating persistent shadows. Every panel looks like it could be a freeze-frame of a shot from the show, and has a logical, straightforward progression. There are also a few visual inside-joke gags for the observant fans. Unlike the ‘90s X-Files comics from Topps, in this new comic Mulder and Scully actually look like the show’s stars (David Duchovny and Gillian Anderson). Even their facial expressions (or lack thereof, depending on who you ask) are spot-on. By comparison, the old Topps comics look inappropriately superhero-y.

“This looks like a job for Super Mulder!”
Superhero-style art from Topps’ The X-Files #31.
The only problem with this comic partially results from what is good about it: that this is a self-contained mini-episode of the TV show. That is to say, it feels exactly like the TV show at its height – except imagine if an episode was half as long. This comic so closely follows the formula of a prototypical X-Files episode, it has the effect of simultaneously feeling rushed and being too thin. It feels rushed because it attempts to cram in everything that is “supposed to” be in an X-Files episode in a small space, and it feels thin because once all of the formulaic aspects are laid out, there really isn’t much room left for the storytelling to be very innovative (I figured out what was going on before Mulder did, which almost never happens), or to do anything too deep with the characters or themes.

The more restrained, television-like look of The X-Files #0.
I have reason to be optimistic. As I was telling Brendan my take on this comic, he told me something I couldn’t have known as a non-comics reader – that a #0 issue typically implies that it is an introduction, a teaser. From this perspective, I can see that this issue could be a good introduction for something more. Perhaps in a multi-part series, stories, themes, and characters can be more fleshed out. Maybe they’ll start to feel more comfortable with breaking away from a strict formula. Or, they could possibly find a way to take more advantage of the comic book medium without sacrificing that X-Files feel. After all, watch the pilot episode of the TV show, try to not have it unintentionally make you laugh out loud, and then watch a solid mid-season episode like “Beyond the Sea” or a quirky gem from a later season like the black-and-white “Post-Modern Prometheus.” Tell me that the show didn’t grow to change, evolve, and take risks.
With the TV show long over and the new movie honestly leaving me a bit unsatisfied, some new stories in comic book form could be refreshing. Like Mulder’s poster says, I Want To Believe.
––Akiyo Horiguchi



This is all fairly straightforward, but one of Chadwick’s talents is his ability to game out the complex consequences of simple ideas or actions. Reyes’ shift from a disinterest in power to a desperate need to maintain and expand power is believable. Chadwick takes a thoughtful and interesting approach to the meetings of the king’s council, the way that Reyes’ stories become Magdin’s strange premonitions, and the evolution of Reyes and Leuchet’s use of Magdin as a weapon against one another. Both are at first subtle, but the maneuvering culminates in a scene in which both are talking to Magdin at once, gradually shedding the illusion of allegory, and confusing and frightening him, while he sees them as animals battling in front of him.

Not that this isn’t still early Sim. In the introduction he writes that High Society was begun “shortly before my twenty-fifth birthday” and completed “shortly after my twenty-seventh birthday,” and it is clearly the work of a young man, excited to be making some of his first comics and throwing everything he can at the page. Both story and art feature a broad range of approaches, some serious and others more whimsical, though the overwhelming flavor is satire.
The satire largely comes through the open and ever-present government corruption, which every voter is aware of and finds unremarkable. There is only the barest pretense that either candidate wishes to improve the lives of Iest’s citizens and most of them seem to consider participating at all an unpleasant obligation. The election is actually stretched out when a district leader doesn’t bother assigning all of his delegates, hoping that no one will notice. It’s biting stuff and often very funny.
Sim’s linework sets the character of Cerebus apart from the rest of the world, drawing him with cartoon simplicity and thick outlines, while human characters are more detailed, approaching photo-realism in some closeups. The mixture of styles extends further, depicting an elf through very thin lines that don’t close entirely to suggest the light radiating from her, while the Moon Roach is a Neal Adams pastiche in his musculature and exaggerated perspective. Some parts are more effective than others. Occasional forays into high contrast black and white are quite successful. Sim draws textures and shadows wonderfully, but when he tries to depict faces without crosshatching, he sometimes loses their shape unless he has an element like Lord Julius’ Groucho mustache to anchor them (he has more trouble with, for instance, Duke Leonardi, modeled on Chico Marx). 

The character of Dian is a strong and compelling counterpoint to Wesley’s Sandman. She doesn’t understand what Wesley does, but can hardly complain, as she seems equally unable to hold back from insinuating herself into police investigations. It’s refreshing to see a love interest who is not the typical superhero’s girlfriend in need of constant rescuing and with relatively little agency within the narrative. Giving Dian the bulk of the narration and an active role in each investigation makes Sandman Mystery Theatre just as much her story as it is Wesley’s. Wesley himself is interesting, a meeker Bruce Wayne (rich, double life, etc.) driven by the need to quiet his inexplicable visions rather than a taste for vengeance. When the two are together, Dian is by far the more forceful personality.
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